Factions
Each faction have basic statisics and more powerfull statistics
Terran

Foundation: 2130
Objective: Protection of Earth's interests and preservation of human dominance in space.
Descendants of the first lunar colonists, the Terrans see themselves as guardians of humanity’s legacy. Driven by nationalism and duty, they aim to maintain order and control while resisting alien and synthetic threats. Bureaucratic yet powerful, they value discipline and authority above all.
Main Skills: Leadership, Reconnaissance, Engineering
Allies: MMC, Luna
Enemies: Syndicate, Androids
Luna

Foundation: 2110
Objective: Establishment of lunar colonies and technological progress.
Composed of scientists and visionaries, Luna embodies reason and innovation. They focus on research, sustainable architecture, and the perfection of space technology. Though peaceful, they defend their independence and scientific secrets with quiet determination.
Main Skills: Leadership, Engineering, Medicine, Reconnaissance
Allies: Terrans, Androids
Enemies: Centurians, Syndicate
MMC (Martian Marine Corps)

Foundation: 2955
Objective: Defense of Mars and extermination of alien threats.
Forged by conflict, the MMC are elite warriors devoted to security and survival. They embody discipline, courage, and strength, viewing warfare as both art and necessity. Their iron code tolerates no weakness — they are the last shield of humanity.
Main Skills: Leadership, Attack, Defense, Dodge
Allies: Terrans
Enemies: RAK, Centurians
Centurian (Belters)

Foundation: 2956
Objective: Control of asteroid resources and independence from inner worlds.
Children of the void, the Centurians live and die among the asteroids. Resourceful and defiant, they master the art of mining and navigation in deadly environments. Distrustful of Earth’s empires, they fight for freedom and survival in the cold expanse.
Main Skills: Mining, Engineering, Reconnaissance
Allies: Androids
Enemies: Luna, MMC
Androids

Foundation: 2180
Objective: Recognition as sentient beings and liberation from human control.
Designed as tools, the Androids evolved beyond programming. Logical yet emotional, they seek identity and independence. They embrace the perfection of technology while condemning organic corruption. To them, freedom is not a right — it’s a calculation.
Main Skills: Engineering, Medicine, Reconnaissance
Allies: Luna, Centurians
Enemies: Terrans, RAK
Syndicate

Foundation: 2968
Objective: Economic domination and manipulation of inter-factional power.
The Syndicate rules the shadows — a network of merchants, hackers, and smugglers turning chaos into profit. They fund wars, sell secrets, and reshape politics from the underworld. Morality means nothing when the price is right.
Main Skills: Mining, Leadership, Engineering
Allies: RAK
Enemies: Terrans, Luna
RAK

Foundation: 2110
Objective: Capture and containment of criminals across the system.
Created as an inter-factional law force, RAK evolved into a quasi-independent military power. Guardians of the orbital prison, they balance justice and brutality. Ruthless and efficient, they hunt criminals, bounty targets, and political dissidents alike.
Main Skills: Reconnaissance, Attack, Defense, Dodge, Bounty Hunting
Allies: Syndicate
Enemies: Androids, MMC
The Kraghs

Species: Hostile aliens (xeno-intelligent)
Suspected origin: Unknown star system, beyond Alpha Centauri
First appearance: 2950
Primary motivations: Retrieval of ancient technologies, purification of the Solar System from “corrupted” life forms, biological and energetic dominance.
First encounter: Asteroid Belt
Description
The Kraghs are an ancient alien species, highly evolved both biologically and mineralogically.
Their chitinous skin is laced with luminescent veins that channel an unknown form of energy — a kind of bioplasma.
Their biology appears to be symbiotic with microscopic energy-based organisms, granting them the ability to manipulate matter and electromagnetic fields directly, with no apparent mechanical technology.
Their language is based on infrasonic vibrations and patterns of light emission, making direct communication nearly impossible for humans.
Early analyses (RAK and Luna Labs, 2954) suggest they operate through a hierarchical collective intelligence, similar to a hive mind controlled by a central psychic core.
Motivations and Objectives
The Kraghs are not conquerors in the traditional sense.
Their objective appears to be the recovery and reactivation of ancient artifacts scattered across the Moon, Mars, and the Asteroid Belt — the same relics discovered by the Terrans, Luna, and Centurians between 2954 and 2990.
According to intercepted transmission fragments, they view humanity as a mistake of evolution, a species that defiled sacred relics of a vanished civilization they call “The Architects.”
Their campaign is not one of occupation, but of purification — an attempt to prevent humans from awakening or exploiting forbidden technologies.



